![]() ![]() NUTS for example has trains with like 100 years livetime and these are really fast (not that realistic). In terms of balance of vehicles: There are harder and easier ones out there, some are very expensive, some really cheap. You can also use Japanese Stations for passanger and DWE Stations for both.įor the economic challange use FIRS (complex, but still realistic, with an upper limit in production, no production change naturally, only when you boost it), ECS with all modules (a bit easier, no need for feedback loops like FIRS, production goes up like in vanilla, but with limit, modular, still realistic) BSPI (the vanilla industries but you need to have one power plant per city in order for other industries to work) or YETI (by far the hardest, feedback loops needed, unlimited production, but not realistic, but it looks nice, only 32bpp but still looks good with the 8bpp, NUTS=NUTS Unrealistic Train Set highly recommended) openttdcoop - large scale, advanced network and infrastructure projectsįor a realistic and nice looking network are ISR Station Renewal and vast a must have.To get your mittens on some flair, please contact us from the account you want flaired with appropriate proof of your identity. OpenTTDCoop or other large community team members. ![]() We hand out special "verified user" flair to those who request it and are in a genuine need for it. ![]()
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